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BarrelKaboom
: DeadMarine
 

File

Properties

gameDoom

States

Spawn: TNT1 A 1 TNT1 AAAAAA 0 A_CustomMissile ("ExplosionSpawner", 20, 0, random (0, 360), 2, random (0, 180)) Stop

Class Hierarchy

Classes defined in \things\FIREWORKS.txt