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BarrelKaboom
: DeadMarine
File
Defined in \things\FIREWORKS.txt
Properties
game
Doom
States
Spawn: TNT1 A 1 TNT1 AAAAAA 0 A_CustomMissile ("ExplosionSpawner", 20, 0, random (0, 360), 2, random (0, 180)) Stop
Class Hierarchy
BarrelKaboom
Classes defined in \things\FIREWORKS.txt
BdExplosiveBarrel
BarrelShrapnel1
BarrelShrapnel2
BarrelShrapnel3
BarrelShrapnel4
BarrelKaboom
ExplosionSpawner
SpawnedExplosion
SpawnedExplosionSmall
BdExplosionBig
RocketExplosionDamage
BarrelExplosionDamage