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Big_Fucking_Jewel
: CustomInventory
 

File

Flags

Properties

//$categoryCollectables
//$color19
inventory.maxamount0
inventory.pickupmessage"\c[Gs2Text]You got a big jewel!"
inventory.pickupsound"SKULTUL2"
scale1.3

States

Spawn: SPGT B 4 bright Loop Use: TNT1 A 0 A_JumpIf(CallACS("DisScore")==1, 2) TNT1 A 1 A_SpawnItemEx ("8000_Score", 0, 0, 2, 0, 0, 1) TNT1 A 0 A_giveinventory("ScoreItem", 8000) TNT1 A 0 Stop

Class Hierarchy

Classes defined in \DEC_CLCT