File
- Defined in \WEAPONS\BD_PLAS.txt
Flags
Properties
alpha | .8 |
damagetype | PlasmaDamage |
renderstyle | Add |
scale | .2 |
States
Spawn:
TNT1 A 0
TNT1 AAA 0 A_SpawnItemEx("WeaponSmoke",random(-2,2),random(-2,2),random(0,6),0,0,1,0)
PEXP ABCDEFGHIJKLM 1 bright
stop