<
 
PlasmaRailPuff
 

File

Flags

Properties

alpha.8
damagetypePlasmaDamage
renderstyleAdd
scale.2

States

Spawn: TNT1 A 0 TNT1 AAA 0 A_SpawnItemEx("WeaponSmoke",random(-2,2),random(-2,2),random(0,6),0,0,1,0) PEXP ABCDEFGHIJKLM 1 bright stop

Class Hierarchy

Classes defined in \WEAPONS\BD_PLAS.txt