File
- Defined in \WEAPONS\BD_PLAS.txt
Flags
- +DONTSPLASH
- +DROPOFF
- +FIXMAPTHINGPOS
- +FLOORCLIP
- +FORCEXYBILLBOARD
- +GHOST
- +LOOKALLAROUND
- +MISSILE
- -NOGRAVITY
- +NOTAUTOAIMED
- +NOTELEPORT
- +THRUACTORS
Properties
+noblockmap | +MOVEWITHSECTOR |
alpha | 1.0 |
damage | 0 |
gravity | 0.8 |
height | 1 |
mass | 1 |
radius | 1 |
renderstyle | Add |
scale | 0.08 |
speed | 6 |
States
Spawn:
TNT1 A 0
TNT1 A 0 A_JumpIf(GetCVAR("Bdoom_debris")==0,"Null")
PLBS A 1 bright A_FadeOut(0.03)
loop