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TallTorch_Green
replaces GreenTorch
 

File

Flags

Properties

height85
radius10
scale.5

States

Spawn: TNT1 A 0 A_CheckSight("Spawn2") TNT1 A 0 A_CustomMissile ("TorchFlameTrailsGreen", 58, 0, random (0, 360), 2, random (70, 110)) TNT1 A 0 A_CustomMissile ("FlameBallGreen", 59, 0, random (0, 140), 2, random (0, 160)) TTRB AA 2 A_SpawnItem("GreenFlare22",0,59) Loop Spawn2: TTRB A 1 Goto Spawn

Class Hierarchy

Classes defined in \things\TORCHES.txt