File
- Defined in \things\TORCHES.txt
Flags
Properties
height | 80 |
radius | 8 |
scale | .4 |
States
Spawn:
TNT1 A 0 A_CheckSight("Spawn2")
TNT1 A 0 A_CustomMissile ("TorchFlameTrailsGreen", 30, 0, random (0, 360), 2, random (70, 110))
TNT1 A 0 A_CustomMissile ("FlameBallGreen", 30, 0, random (0, 140), 2, random (0, 160))
STRB AA 2 A_SpawnItem("GreenFlare22",0,30)
Loop
Spawn2:
STRB A 1
Goto Spawn