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ShortTorch_Green
replaces ShortGreenTorch
 

File

Flags

Properties

height80
radius8
scale.4

States

Spawn: TNT1 A 0 A_CheckSight("Spawn2") TNT1 A 0 A_CustomMissile ("TorchFlameTrailsGreen", 30, 0, random (0, 360), 2, random (70, 110)) TNT1 A 0 A_CustomMissile ("FlameBallGreen", 30, 0, random (0, 140), 2, random (0, 160)) STRB AA 2 A_SpawnItem("GreenFlare22",0,30) Loop Spawn2: STRB A 1 Goto Spawn

Class Hierarchy

Classes defined in \things\TORCHES.txt