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Candlestick1
: Candlestick
replaces Candlestick
 

File

Flags

Properties

scale.3

States

Spawn: //TNT1 A 0 A_CheckSight("Spawn2") TNT1 A 0 A_SpawnItem("YellowFlareSmall22Long",0,8) CAND AABA 1 bright TNT1 A 0 A_SpawnItem("YellowFlareSmall22Long",0,8) CAND BABB 1 bright Loop Spawn2: CAND A 1 Goto Spawn

Class Hierarchy

Classes defined in \things\TORCHES.txt