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slimeSplashBase
 

File

Flags

Properties

alpha.6
height1
mass1
radius1
scale1.0

States

Spawn: TNT1 FFFFFF 0 A_CustomMissile ("slimeParticleX", 2, random(-5,5), random (0, 360), 2, random (50, 140)) TNT1 FFFFFF 0 A_CustomMissile ("slimeParticleXFaster", 2, random(-5,5), random (0, 360), 2, random (50, 140)) SLIM HIHI 6 Stop

Class Hierarchy

Classes defined in \effects\TerrainSplashes.txt