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Final_IconOfSin_Defeat
 

File

Flags

Properties

//$categoryCutscene
scale2.5

States

Spawn: GSGO MN 4 Loop Yellow: GSGO O 1 Loop Fall: TNT1 A 0 A_SpawnItemEX("IconHead",0,0,1300) stop

Class Hierarchy

Classes defined in \DEC_VIP2