File
- Defined in \WEAPONS\BD_ROCK.txt
Flags
Properties
damagetype | Normal |
deathsound | "" |
decal | bigscorch |
scale | 1.0 |
seesound | "weapons/rlan/fire" |
speed | 17 |
States
Spawn:
TNT1 A 0
TNT1 A 0 A_JumpIf(GetCVAR("Bdoom_debris")==0,2)
TNT1 A 0 A_SpawnItemEx("HomingRocketFlare",-36,0,7,velx,vely,velz,0,SXF_SETMASTER|SXF_ORIGINATOR|SXF_ABSOLUTEVELOCITY)
TNT1 A 0 A_JumpIf(GetCVAR("Bdoom_debris")==0,2)
TNT1 A 0 A_SpawnItemEx("BD_SeekerRocketTrail",-10,random(-2,2),random(6,9),0,0,0,0)
MISS A 1 bright
TNT1 A 0 A_JumpIf(GetCVAR("Bdoom_debris")==0,2)
TNT1 A 0 A_SpawnItemEx("BD_SeekerRocketTrail",-10,random(-2,2),random(6,9),0,0,0,0)
MISS A 1 bright
TNT1 A 0 A_JumpIf(GetCVAR("Bdoom_debris")==0,2)
TNT1 A 0 A_SpawnItemEx("BD_SeekerRocketTrail",-10,random(-2,2),random(6,9),0,0,0,0)
MISS A 1 bright
TNT1 A 0 A_JumpIf(GetCVAR("Bdoom_debris")==0,2)
TNT1 A 0 A_SpawnItemEx("BD_SeekerRocketTrail",-10,random(-2,2),random(6,9),0,0,0,0)
MISS A 1 bright
TNT1 A 0 A_PlaySoundEx("weapons/rlan/fly","body",1,-1)
Seeker:
TNT1 A 0
TNT1 A 0 A_GiveInventory("SeekerCount",1)
TNT1 A 0 A_JumpIf(GetCVAR("Bdoom_debris")==0,2)
TNT1 A 0 A_SpawnItemEx("BD_SeekerRocketTrail",-10,random(-2,2),random(6,9),0,0,0,0)
MISS A 1 bright
TNT1 A 0 A_JumpIf(GetCVAR("Bdoom_debris")==0,2)
TNT1 A 0 A_SpawnItemEx("BD_SeekerRocketTrail",-10,random(-2,2),random(6,9),0,0,0,0)
MISS A 1 bright A_SeekerMissile(0,4, SMF_LOOK | SMF_PRECISE | SMF_CURSPEED,200)
TNT1 A 0 A_jumpIfInventory("SeekerCount",10,1)
loop
TNT1 A 0 A_TakeInventory("SeekerCount",10)
TNT1 A 0 A_SpawnItemEx("SeekerFlare",8,0,8,velx,vely,velz,0,SXF_ABSOLUTEMOMENTUM)
loop