File
- Defined in \things\NATURAL.txt
Flags
Properties
height | 35 |
scale | 1.0 |
States
Spawn:
TNT1 A 0 A_Playsound("world/burning")
TRE1 C 0 A_CustomMissile ("MiniSmoke", 0, 0, random (0, 360), 2, random (70, 110))
TNT1 A 0 A_CustomMissile ("RealFlameTrailsSmallLong", 38, 0, random (0, 360), 2, random (50, 130))
TRE1 C 3 bright A_SpawnItem("RedFlare3",0,32)
TNT1 A 0 A_CustomMissile ("RealFlameTrailsSmallLong", 38, 0, random (0, 360), 2, random (50, 130))
TRE1 C 3 bright A_SpawnItem("RedFlare3",0,32)
TNT1 A 0 A_CustomMissile ("RealFlameTrailsSmallLong", 38, 0, random (0, 360), 2, random (50, 130))
TRE1 C 3 bright A_SpawnItem("RedFlare3",0,32)
Loop