File
- Defined in \things\LAMPS.txt
Flags
Properties
damagefactor | "Blood" 0.0 "BlueBlood" 0.0 "GreenBlood" 0.0 "Avoid" 0.0 "Kick" 0.0 "Melee" 0.0 "Shrapnel" 0.0 "KillMe" 0.0 |
deathheight | 60 |
health | 15 |
States
Spawn:
TLP2 ABCD 3 bright A_SpawnItem("lensflarealtlong",0,50)
Loop
Death:
TLP2 E 1
TNT1 A 0 A_SpawnItem("Spark_UpOnce",0,61)
TNT1 A 0 A_PlaySound ("impacts/breakglass")
TNT1 AAAAAAAAAA 0 A_CustomMissile("GlassPart",16,random(-3,3),random(0,360),2,random(40,70))
TNT1 AAAAAAAAAA 0 A_CustomMissile("ExplosionParticleHeavy",51,random(-3,3),random(0,360),2,random(0,70))
TNT1 AAAA 0 A_CustomMissile("MiniSmoke",51,random(-3,3),random(0,360),2,random(0,70))
TNT1 A 0 A_SpawnItem("FloatingSmokeColumn", 0, 51)
TLP2 E -1
stop