File
- Defined in \things\LAMPS.txt
Flags
Properties
damagefactor | "Blood" 0.0 "BlueBlood" 0.0 "GreenBlood" 0.0 "Avoid" 0.0 "Kick" 0.0 "Melee" 0.0 "Shrapnel" 0.0 "KillMe" 0.0 |
deathheight | 48 |
health | 15 |
radius | 8 |
States
Spawn:
COLU A 4 bright A_SpawnItem("yellowlensflarealtlong",0,44)
Loop
Death:
COLU B 1
TNT1 A 0 A_SpawnItem("Spark_UpOnce",0,48)
TNT1 A 0 A_PlaySound ("impacts/breakglass")
TNT1 AAAAAAAAAA 0 A_CustomMissile("GlassPart",16,random(-3,3),random(0,360),2,random(40,70))
TNT1 AAAAAAAAAA 0 A_CustomMissile("ExplosionParticleHeavy",48,random(-3,3),random(0,360),2,random(0,70))
TNT1 AAAA 0 A_CustomMissile("MiniSmoke",48,random(-3,3),random(0,360),2,random(0,70))
TNT1 A 0 A_SpawnItem("FloatingSmokeColumn", 0, 48)
COLU B -1
stop