File
- Defined in \things\LAMPS.txt
Flags
Properties
damagefactor | "Blood" 0.0 "BlueBlood" 0.0 "GreenBlood" 0.0 "Avoid" 0.0 "Kick" 0.0 "Melee" 0.0 "Shrapnel" 0.0 "KillMe" 0.0 |
deathheight | 80 |
health | 15 |
States
InActive:
Spawn:
TLMP ABCD 3 bright A_SpawnItemEx("LensFlareAltLong", 0, 0, 71)
Loop
Death:
TLMP E 1
TNT1 A 0 A_SpawnItem("Spark_UpOnce",0,81)
TNT1 A 0 A_PlaySound ("impacts/breakglass")
TNT1 AAAAAAAAAA 0 A_CustomMissile("GlassPart",16,random(-3,3),random(0,360),2,random(40,70))
TNT1 AAAAAAAAAA 0 A_CustomMissile("ExplosionParticleHeavy",75,random(-3,3),random(0,360),2,random(0,70))
TNT1 AAAA 0 A_CustomMissile("MiniSmoke",75,random(-3,3),random(0,360),2,random(0,70))
TNT1 A 0 A_SpawnItem("FloatingSmokeColumn", 0, 75)
TLMP E -1
stop