Journal
Unbelievable as it may seem after watching even the first video, the second part of Snake, Rattle 'n' Roll ramps up the difficulty in a variety of miscellaneous preposterous ways, including:
  • Waterfalls and currents
  • Enemies that appear out of nowhere
  • Precision-timed geyser-hopping
  • Ice
  • Slopes
  • Icy slopes
  • Slopey ice
  • Icy feet
  • Each other

I cannot imagine playing through this game with an initial complement of nine lives. Whoever designed the levels must have had a real interest in watching the frustration of others - maybe he'd just gone through a messy divorce.




2013-07-14 20:16:00