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MarineINTRO
: ScriptedMarine
 

File

Properties

health99999
translation"112:127=112:127"

States

Missile: PLAY E 3 A_M_CheckAttack PLAY F 1 Bright A_FaceTarget PLAY F 3 Bright SHT2 A 0 A_CustomBulletAttack (2.5, 3.0, 10, 5, "BulletPuff") SHT2 A 0 A_PlaySound ("GS2SHT1", CHAN_WEAPON) PLAY F 3 Bright Goto See Pain: PLAY G 4 TNT1 A 0 HealThing(9999) PLAY G 4 A_Pain Goto Idle

Class Hierarchy

Classes defined in \DECORATE