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SpiderSmoke
 

File

Flags

Properties

+noblockmap+MOVEWITHSECTOR
alpha0.3
damage0
height1
mass1
radius1
renderstyleAdd
scale0.4
vspeed1

States

Spawn: TNT1 A 0 TNT1 A 0 A_JumpIf(GetCVAR("bdoom_Debris")==0,"Null") SMOK ABCDEFGHIJKLMNOPQ 1 A_SpawnItem("SpiderSmokeTrail") //A_FadeOut(0.01) stop

Class Hierarchy

Classes defined in \MONSTERS\SpiderMastermind.txt