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SpiderExplosion
 

File

Flags

Properties

alpha0.9
renderstyleAdd
scale0.7

States

Spawn: TNT1 A 0 NoDelay A_JumpIf(GetCVAR("bdoom_shakes") == 0, 2) TNT1 A 0 Radius_Quake(4,40,0,18,0) BOM1 ABCDEFGHIJKLMNOPQRSTUVWX 2 bright stop

Class Hierarchy

Classes defined in \MONSTERS\SpiderMastermind.txt