File
- Defined in \MONSTERS\HellKnight.txt
Flags
Properties
damagetype | "GreenFire" |
decal | BaronScorch |
renderstyle | Add |
scale | 1.4 |
States
Spawn:
TNT1 A 0 NoDelay A_JumpIf(GetCVAR("Bdoom_debris")==0,2)
TNT1 A 0 A_SpawnItemEx("BaronBallFlare",19,0,0,velx,vely,velz,0,SXF_SETMASTER|SXF_ORIGINATOR|SXF_ABSOLUTEVELOCITY)
TNT1 A 0 A_JumpIf(GetCVAR("bdoom_Debris")==0,2)
TNT1 A 0 A_spawnitemEx("FirePiece_Baron",random(-8,-10),random(-4,4),random(4,-4),0,0,0,0)
BARB A 1 bright
TNT1 A 0 A_JumpIf(GetCVAR("bdoom_Debris")==0,2)
TNT1 A 0 A_spawnitemEx("FirePiece_Baron",random(-8,-10),random(-4,4),random(4,-4),0,0,0,0)
BARB A 1 bright
TNT1 A 0 A_JumpIf(GetCVAR("bdoom_Debris")==0,2)
TNT1 A 0 A_spawnitemEx("FirePiece_Baron",random(-8,-10),random(-4,4),random(4,-4),0,0,0,0)
BARB B 1 bright
TNT1 A 0 A_JumpIf(GetCVAR("bdoom_Debris")==0,2)
TNT1 A 0 A_spawnitemEx("FirePiece_Baron",random(-8,-10),random(-4,4),random(4,-4),0,0,0,0)
BARB B 1 bright
goto spawn+2
Death.Sky:
TNT1 A 0 A_RemoveChildren(1,RMVF_EVERYTHING)
stop
Death:
TNT1 A 0 A_RemoveChildren(1,RMVF_EVERYTHING)
BARB CDEFGH 3 bright
stop