<
 
BaronBallTrail
 

File

Flags

Properties

+noblockmap+MOVEWITHSECTOR
alpha0.3
damage0
height1
mass1
radius1
renderstyletranslucent
scale0.13
translation"0:4=112:127","5:8=112:127","9:12=112:127","13:15=112:127","16:47=112:127","48:79=112:127","80:111=112:127","112:127=112:127","128:151=112:127","152:159=112:127","160:167=112:127","168:191=112:127","192:207=112:127","208:223=112:127","224:231=112:127","232:235=112:127","236:239=112:127","240:247=112:127","248:249=112:127","250:254=112:127","255:255=112:127"

States

Spawn: TNT1 A 0 TNT1 A 0 A_JumpIf(GetCVAR("bdoom_Debris")==0,"Null") SMOK CDEFGHIJKLMNOPQ 1 bright A_SetScale(scalex*0.7,scaley*0.7) stop

Class Hierarchy

Classes defined in \MONSTERS\HellKnight.txt