File
- Defined in \effects\TRACERS.txt
Flags
Properties
alpha | 0.9 |
damage | 0 |
height | 2 |
radius | 2 |
renderstyle | ADD |
scale | .15 |
speed | 140 |
States
Spawn:
TRAC A 1 BRIGHT
Loop
Death:
Stop
XDeath:
TNT1 A 0
Stop
Class Hierarchy
Classes defined in \effects\TRACERS.txt
- Tracer
- MinigunTracer
- MonsterTracer
- ZombieManTracer
- MonsterMinigunTracer
- MastermindTracer
- MastermindTracerTrail
- MastermindTracerTrail2
- MastermindTracerTrail3
- MastermindTracerTrail4
- MastermindTracerTrail5
- MastermindTracerTrail6
- MastermindTracerTrail7
- MastermindTracerTrail8
- MastermindTracerTrail9
- MastermindTracerTrail10
- MastermindTracerTrail11
- MastermindTracerTrail12
- MastermindTracerTrail13
- MastermindTracerTrail14
- MastermindTracerTrail15
- MastermindTracerTrail16
- MastermindTracerTrail17
- MastermindTracerTrail18
They're defined as models in modeldef.bdlite.