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MonsterTracer
 
Damaging tracer fired by BdShotgunGuy

File

Flags

Properties

alpha0.9
damage(random(3,4))
damagetypeBullet
decal"BulletDecalNew1"
height2
radius2
renderstyleADD
scale.15
speed60

States

Spawn: TRAC A 1 BRIGHT TNT1 A 0 ThrustThingZ(0,random(-8, 8),0,1) TRAC A 1 BRIGHT Goto Spawn2 Spawn2: TRAC A 1 BRIGHT Loop Death: TNT1 A 1 A_SpawnItem("HitPuff") Stop

Class Hierarchy

Classes defined in \effects\TRACERS.txt