File
- Defined in \effects\SPARKS.txt
Flags
Properties
bouncefactor | 0.3 |
gravity | 0.3 |
height | 1 |
mass | 0 |
radius | 2 |
renderstyle | Add |
scale | 0.025 |
speed | 3 |
States
Spawn:
SPRK A 1 bright A_JumpIf(waterlevel > 1, "Underwater")
loop
Death:
TNT1 A 0 A_JumpIf(waterlevel > 1, "Underwater")
SPRK A 1 bright A_FadeOut (0.1)
loop
Underwater:
TNT1 A 0
Stop