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LightArmor
: BasicArmorPickup
replaces GreenArmor
 

File

Properties

armor.saveamount100
armor.savepercent40
gameDoom
height16
inventory.icon"ARM1A0"
inventory.pickupmessage"Picked up the Light Armor"
inventory.pickupsound"pickups/armor"
radius20
scale1.3
spawnid68

States

Spawn: ARM1 A 10 ARM1 BBBBBB 2 bright A_SpawnItem("GreenFlareMedium",0,10) loop

Class Hierarchy

Classes defined in \items\HEALTH.txt