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HeavyArmor
: BasicArmorPickup
replaces BlueArmor
 

File

Properties

armor.saveamount200
armor.savepercent70
gameDoom
height16
inventory.icon"ARM2A0"
inventory.pickupmessage"Picked up the Heavy Armor"
inventory.pickupsound"pickups/armor"
radius20
scale1.3
spawnid69

States

Spawn: ARM2 A 10 ARM2 BBBBB 2 bright A_SpawnItem("BlueFlareMedium3",0,10) loop

Class Hierarchy

Classes defined in \items\HEALTH.txt