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ImpaledHead
: HeadOnAStick
replaces HeadOnAStick
 

File

States

Spawn: TNT1 A 0 TNT1 A 0 A_Jump (128, "Spawn2","Spawn3","Spawn4") POL4 A -1 Stop Spawn2: POL4 B -1 Stop Spawn3: POL4 C -1 Stop Spawn4: POL4 D -1 Stop

Class Hierarchy

Classes defined in \things\FURNITURE.txt