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HitPuff
: BulletPuff
 
Hit puff effect that replaces the standard Doom one with some ricochet and fanciness. This one is used directly by bullet wepapons

File

Flags

Properties

alpha0.4
damagetypeBullet
decal"BulletDecalNew1"
gravity0.01
height0
radius0
renderstyleTranslucent
scale1.5

States

Spawn: TNT1 A 0 TNT1 A 0 A_SpawnItemEx ("Ricochet",0,0,-5,0,0,0,0,SXF_NOCHECKPOSITION,0) Melee: TNT1 A 1 Stop

Class Hierarchy

Classes defined in \effects\PUFF.txt