File
- Defined in \effects\PUFF.txt
Flags
Properties
alpha | 1.0 |
damagetype | "CauseWaterSplash" |
height | 8 |
obituary | "%o ate bullet shrapnel." |
radius | 4 |
renderstyle | Add |
scale | 0.09 |
speed | 0 |
States
Spawn:
TNT1 A 0
Goto Death
Death:
TNT1 A 2
TNT1 A 1 A_Explode(4, 32)
TNT1 A 0 A_CheckFloor("SpawnFloor")
TNT1 A 0
Stop
SpawnFloor:
TNT1 A 0
TNT1 A 2
TNT1 A 0
stop
SpawnWater:
TNT1 A 0
Stop
SpawnSlime:
TNT1 A 0
TNT1 AAAAA 0 A_CustomMissile ("nukageParticleXFAster", 8, 0, random (0, 360), 2, random (30, 160))
TNT1 AAAAA 0 A_CustomMissile ("nukageParticleXFAster", 24, 0, random (0, 360), 2, random (30, 160))
TNT1 A 0 A_SpawnItem("SlimeRicochet")
Stop