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BdSpectre
replaces Spectre
 

File

Flags

Properties

//$categoryMonsters
activesound"demon/active"
alpha0.45
attacksound"demon/melee"
bloodtype"BdBleed", "BdBleed", "BdBleedSaw"
damagefactor"Crush" 10.0
"Flak" 5.0
damagetypeEat
deathsound"demon/death"
fastspeed6
gameDoom
gibhealth35
health200
height56
mass400
maxdropoffheight48
maxstepheight48
obituary"%o was squelched by a Spectre."
painchance"Kick", 255
painsound"demon/pain"
radius22
renderstyleAdd
scale1.1
seesound"demon/sight"
speciesDemon
speed8

States

Spawn: TNT1 A 0 Spawned: SPEC A 10 BRIGHT A_Look Loop See: SPEC AAABBBAAABBB 1 BRIGHT A_Chase Loop

Class Hierarchy

Classes defined in \monsters\Spectre.txt