File
- Defined in \monsters\Mancubus.txt
Flags
Properties
//$category | Monsters |
activesound | "fatso/active" |
bloodtype | "BdBleed", "BdBleed", "BdBleedSaw" |
damagefactor | "Crush" 10.0 |
deathsound | "fatso/death" |
game | Doom |
gibhealth | 30 |
health | 600 |
height | 76 |
mass | 1000 |
maxdropoffheight | 24 |
maxstepheight | 16 |
obituary | "%o was immolated by a Mancubus." |
painchance | "Kick", 255 "Explosive", 128 "Flak", 128 |
painsound | "fatso/pain" |
radius | 48 |
scale | 1.2 |
seesound | "fatso/sight" |
species | Mancubus |
speed | 8 |
translation | "48:63=117:119", "64:79=120:127", "13:14=126:127", "151:151=127:127", "1:1=127:127", "2:2=127:127", "14:14=126:126", "237:238=126:127", "142:142=142:142", "239:239=127:127", "15:15=239:239" |
States
Missile:
FATT G 10 A_FatRaise
FATT G 10 A_FaceTarget
TNT1 A 0 A_PlaySound("monsters/mancubus/fire")
TNT1 A 0 A_CustomMissile("FlamethrowerMissile",30,-25,15,0)
TNT1 A 0 A_CustomMissile("FlamethrowerMissile",30,25,-15,0)
FATT H 10 BRIGHT
FATT IG 5 A_FaceTarget
TNT1 A 0 A_PlaySound("monsters/mancubus/fire")
TNT1 A 0 A_CustomMissile("FlamethrowerMissile",30,-25,15,0)
TNT1 A 0 A_CustomMissile("FlamethrowerMissile",30,25,-15,0)
FATT H 10 BRIGHT
FATT IG 5 A_FaceTarget
TNT1 A 0 A_PlaySound("monsters/mancubus/fire")
TNT1 A 0 A_CustomMissile("FlamethrowerMissile",30,-25,15,0)
TNT1 A 0 A_CustomMissile("FlamethrowerMissile",30,25,-15,0)
FATT H 10 BRIGHT
FATT IG 5 A_FaceTarget
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