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BdAshes
: BdFx
 

File

Flags

Properties

bouncefactor0.01
deathsound"none"
gameDoom
gravity0.009
mass1
scale1.0
seesound"none"
speed5

States

Spawn: TNT1 A 0 A_Jump(128, "AltSpawn") ASHZ ABCB 3 Loop AltSpawn: ASHY ABCB 2 Loop Death: TNT1 A 0 A_Jump(128, "AltDeath") ASHZ B random(350, 700) Stop AltDeath: ASHY B random(350, 700) Stop

Class Hierarchy

Classes defined in \effects\BDFX.txt