File
- Defined in \MONSTERS\Revenant.txt
Flags
States
Spawn:
TNT1 A 0 NoDelay A_PlaySoundEx("revenant/tracerfly","body",1,-1)
SKEB AB 2 Bright A_Tracer
goto spawn+1
Death:
TNT1 A 0 A_StopSoundEx("body")
TNT1 A 0 A_ChangeFlag("FORCEXYBILLBOARD",1)
TNT1 A 0 A_SetTranslucent(0.8,1)
FBXP ABC 3 bright A_FadeOut(0.1)
FBXP DEF 4 bright A_FadeOut(0.1)
stop