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FlakCannon (2052)
 

File

Flags

Properties

//$categoryWeapons
damagetypeFlak
gameDoom
inventory.pickupmessage"You found a flak cannon!"
inventory.pickupsound"weapons/ssg/clip"
obituary"%k caught %o in a flak attack"
radius20
weapon.ammogive5
weapon.ammogive10
weapon.ammogive20
weapon.ammotype"FlakAmmo"
weapon.ammouse1
weapon.ammouse10
weapon.ammouse20
weapon.kickback5
weapon.selectionorder400
weapon.slotnumber7
weapon.slotpriority1

States

Spawn: FKGN Z -1 Stop Ready: FKGN LMN 2 TNT1 A 0 A_PlaySound("weapons/sshotc") FKGN AA 1 FKGN AA 1 TNT1 A 0 A_PlaySound("weapons/ssg/clip") FKGN AA 1 FKGN AA 1 ReadyLoop: FKGN A 1 A_WeaponReady(WRF_ALLOWZOOM) Goto ReadyLoop Deselect: FKGN NML 1 TNT1 A 0 A_PlaySound("weapons/ssg/clip") TNT1 AAAAAAAAAAAAAAAAAA 0 A_Lower TNT1 A 1 Wait Fire: TNT1 A 0 A_JumpIfNoAmmo("NoAmmo") TNT1 A 0 A_Recoil(5) TNT1 A 0 A_AlertMonsters FKGN B 1 BRIGHT A_playsound("weapons/ssg/fire", 5) TNT1 AAAAAAAAAAAAAAA 0 A_FireCustomMissile("FlakShard", random(-12,12), 0, -1, -1, FPF_NOAUTOAIM, random(-5,5)) TNT1 AA 0 A_FireCustomMissile("YellowFlareSpawn",15,0,0,0) TNT1 AA 0 A_FireCustomMissile("YellowFlareSpawn",-15,0,0,0) TNT1 A 0 A_SpawnItemEx("PlayerMuzzle2",30,5,27) FKGN B 1 BRIGHT TNT1 A 0 A_FireBullets (24, 6, 6, 7, "FlakPuff") TNT1 A 0 A_SetPitch(-16.0 + pitch) TNT1 A 0 A_FireCustomMissile("PlayerQuakeLarge", 0, 0, 0, 0) FKGN B 1 BRIGHT A_SetPitch(+2.0 + pitch) FKGN C 1 TNT1 A 0 A_SetPitch(+2.0 + pitch) FKGN C 1 TNT1 A 0 A_SetPitch(+2.0 + pitch) FKGN C 1 TNT1 A 0 A_SetPitch(+2.0 + pitch) FKGN C 2 TNT1 A 0 A_SetPitch(+2.0 + pitch) FKGN C 2 TNT1 A 0 A_SetPitch(+2.0 + pitch) FKGN C 3 A_SetPitch(+2.0 + pitch) TNT1 A 0 A_SetPitch(+2.0 + pitch) FKGN C 4 TNT1 A 0 A_JumpIfInventory("FlakAmmo", 1, 1) Goto ReadyLoop FKGN DEFFFFF 2 FKGN G 2 A_PlaySound("weapons/flakcannon/snap") FKGN HHOOII 2 FKGN I 4 FKGN JK 2 TNT1 A 0 A_playsound("weapons/flakcannon/reload") FKGN L 6 FKGN MNAA 2 TNT1 A 0 A_ReFire FKGN A 2 Goto ReadyLoop NoAmmo: FKGN A 4 A_PlaySound("weapons/empty", 2) Goto ReadyLoop

Class Hierarchy

Classes defined in \weapons\FlakCannon.txt