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DetectFloorBullet
 

File

Flags

Properties

alpha0.70
bouncefactor0.01
damage0
damagetypeBlood
gameDoom
gravity0.9
health1
height1
radius8
renderstyleTranslucent
scale0.4
speed0

States

Spawn: TNT1 A 0 TNT1 A 5 Stop Death: XXX1 A 2000 Stop

Class Hierarchy

Classes defined in \effects\FlatDecals.txt