BatmanGambit
#12586
This troper played a beautiful Batman Gambit in the game of Spades, which is all about various Xanatos or Batman Gambits in its nature. Normally, a good rule of thumb is to never play a suit that your opponent(s) have opened up. I pulled a diamond out anyway, and saw it lose to a spade. I knew that if either one of my opponents got the lead, they'd throw out a diamond to get it cut by the trump. They did not know that I was also cutting diamonds as well. Opponent pulled Diamonds so his teammate could cut the card, and this troper came back and played a higher spade. That particular trick ended up winning the game for my team, as it was a 10 trick hand on the first (which, in some circles, automatically ends it).
#12587
I too use Batman and Xanatos Gambits when playing a card game like I Doubt It (also known as Cheater, BS, and other names). First, I tell all the players that I play completely honestly, that I will only play the cards that I actually have. object of the game is to get rid of all your cards by playing all of a certain card when it is your turn. For example, if it's your turn and it's on Jacks, you can either play the one Jack in your hand (honest), or you can stick an extra non-Jack card in there and hope you don't get caught. Stupid, right? Wrong. The other players will most likely assume that I am lying and will call "Cheater!" on every turn I lay down more than one card. That player is then punished for making an incorrect call by being forced to take all the cards currently in the pile. The other players will either also call "Cheater!" (and fail), or they will think, "Hm, guess he was truthful after all." Now, since I can't read minds, I can't tell exactly when people will start to believe that I am honest, so I will wait a few turns, to let my "honesty" sink in, and then start making bigger plays that are...a little less than honest. Little by little, I empty my hand and win. The Xanatos part comes in when an opponent sees through my ruse and correctly calls "Cheater!" on me. While I am forced to take a large pile of cards, this allows me to make 2- and 3-card plays (sometimes even 4-card plays) with impunity, getting me back in the game quicker.
#12588
This troper pulled a good one playing Pokemon: my opponent, a Team Rocket scientist, pulls out a Ditto. I pull out my Abra, who only knows teleport. I use up my turn by giving a potion to another one in my party. Ditto transforms to Abra and is of course stuck with Teleport. Then I switch over to the weakest in my party, a Skiploom, and gradually tackle Ditto/Abra until it faints.
#12589
This troper has developed a standardized strategy for the game League of Legends that amounts to a Batman Gambit. Essentially, because stupid players refuse to accept advice or teamwork, and because killing a stupid player repeatedly will cause an opponent to become super-powered, the ideal strategy is to instill doubt and insecurity in your ally by with-holding help and making him feel like you're not going to be there to back him up. This is largely a subconscious effect, and nets very little frustration when done properly; it's not that I'm not helping, they're just too strong! This keeps the ally from initiating idiotic attacks, while other allies can deal with the task of victory. The strategy works because, as per Batman Gambit requirements, players stupid enough to need so-called "babysitting" are predictable enough that their behavior pattern can be very reliably predicted for all likely contingencies for the next 30 seconds at least. After all, if they weren't so predictable, they wouldn't be so death-prone.
#12590
This troper is somehow capable of outplaying anyone in almost any strategy game except chess, usually by correctly anticipating their moves 5 turns ahead.
#12591
This troper has recently gotten so good at anticipating the plans of other chess players that I can usually say "I know what you are going to do next" when they put me in check. I also noticed that the teacher who runs the chess club uses exactly the same opening every time after the third game (admittedly, my opponent has a very aggressive style, whereas I have a subtler style that is uncannily like an evil villian's: I make the enemy fall into traps and suffer for it. I usually lose.