File
- Defined in \DEC_VIP2
Flags
Properties
//$category | EasterEgg |
attacksound | "shotguy/attack" |
damage | 1 |
deathsound | "CATDIE" |
health | 80 |
height | 56 |
mass | 20 |
obituary | "You were perforated by the bullets of the shotgun cat!" |
painchance | 170 |
painsound | "CATPAIN" |
radius | 20 |
scale | 0.8 |
seesound | "CATSIGHT" |
speed | 10 |
States
Spawn:
WCAT A 10 A_Look
Loop
See:
WCAT BB 3 A_Chase
WCAT BB 0 A_PlaySound("PASPLAN3")
WCAT DD 3 A_Chase
WCAT DD 0 A_PlaySound("PASPLAN4")
WCAT CC 3 A_Chase
WCAT CC 0 A_PlaySound("PASPLAN3")
WCAT DD 3 A_Chase
WCAT DD 0 A_PlaySound("PASPLAN4")
Loop
Missile:
WCAT E 10 A_FaceTarget
WCAT F 10 A_CustomBulletAttack( 5, 0, 1, 3, "BulletPuff")
WCAT E 10
Goto See
Pain:
WCAT G 2 A_Pain
WCAT G 2
Goto See
Death:
TNT1 A 0 A_JumpIf(CallACS("DisScore")==1, "DeathNormal")
TNT1 A 0 A_SpawnItemEx ("500_Score", 0, 0, 32, 0, 0, 1)
DeathNormal:
TNT1 A 0 A_GiveToTarget("ScoreItem", 500)
WCAT I 4 A_Scream
WCAT J 4 A_NoBlocking
WCAT K 4
WCAT L 4
WCAT M 4
WCAT H -1
Class Hierarchy
Classes defined in \DEC_VIP2
- CrowWander1L
- CrowWander1R
- CrowStill1L
- CrowStill1R
- CrowGroupFlee
- Intro_Daisy
- BunnyWander
- Intro_Doomguy
- Tea1
- Tea2
- Tea3
- Intro_CyberDemon
- Cutscene_Paper
- Hissy_Plush
- Dwango_Trophy
- WoolBallLampCeiling
- WoolBallShotgunCat
- WoolBallTableWood
- WoolBallVaseYellow
- PaintJerk
- PaintJerkBall
- SquareBlood
- SquareBloodTrail
- SquareCubeTree
- SquareLargeTree
- SquareMushroomHuge
- Daisy_Sacrifice
- Final_CyberDemon
- Final_CyberDemon_Defeat
- Hugeshine
- Final_IconOfSin_Defeat
- IconHead
- FaintedDemon
- GoldenSoulThrower
- FlyingGoldenSoul
- Daisy_Picnic
- Marine_Picnic
- Food1
- Food2
- Food3
- Food4
- DaisySleep