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WhipProj
 

File

Flags

Properties

alpha0.5
damage15
damagetypeStarDMG
deathsound""
height8
obituary"%o's butt got kicked so much it reached the milky way"
radius13
renderstyleAdd
scale0.5
seesound"WHIPPJ"
speed37

States

Spawn: VKIP A 1 Bright TNT1 A 0 A_ScaleVelocity(1.1) TNT1 AA 0 A_SpawnItemEx ("StarAlt_GFX", random(-32, 32), random(-12, 12), random(-18, 20), 0, 0, 0, 0, 0, 0) TNT1 A 0 A_SpawnItemEx("WhipTrailF", -10, 0, 0, 0, 0, 0, 0, 128) VKIP B 1 Bright TNT1 A 0 A_ScaleVelocity(1.1) TNT1 AA 0 A_SpawnItemEx ("StarAlt_GFX", random(-32, 32), random(-12, 12), random(-18, 20), 0, 0, 0, 0, 0, 0) TNT1 A 0 A_SpawnItemEx("WhipTrailA", -10, 0, 0, 0, 0, 0, 0, 128) VKIP C 1 Bright TNT1 A 0 A_ScaleVelocity(1.1) TNT1 AA 0 A_SpawnItemEx ("StarAlt_GFX", random(-32, 32), random(-12, 12), random(-18, 20), 0, 0, 0, 0, 0, 0) TNT1 A 0 A_SpawnItemEx("WhipTrailB", -10, 0, 0, 0, 0, 0, 0, 128) VKIP D 1 Bright TNT1 A 0 A_ScaleVelocity(1.1) TNT1 AA 0 A_SpawnItemEx ("StarAlt_GFX", random(-32, 32), random(-12, 12), random(-18, 20), 0, 0, 0, 0, 0, 0) TNT1 A 0 A_SpawnItemEx("WhipTrailC", -10, 0, 0, 0, 0, 0, 0, 128) VKIP E 1 Bright TNT1 A 0 A_ScaleVelocity(1.1) TNT1 AA 0 A_SpawnItemEx ("StarAlt_GFX", random(-32, 32), random(-12, 12), random(-18, 20), 0, 0, 0, 0, 0, 0) TNT1 A 0 A_SpawnItemEx("WhipTrailD", -10, 0, 0, 0, 0, 0, 0, 128) VKIP F 1 Bright TNT1 A 0 A_ScaleVelocity(1.1) TNT1 AA 0 A_SpawnItemEx ("StarAlt_GFX", random(-32, 32), random(-12, 12), random(-18, 20), 0, 0, 0, 0, 0, 0) TNT1 A 0 A_SpawnItemEx("WhipTrailE", -10, 0, 0, 0, 0, 0, 0, 128) TNT1 A 0 A_JumpIfInventory("WhipCountDestroy", 0, "Death") TNT1 A 0 A_GiveInventory ("WhipCountDestroy", 1) Loop Death: TNT1 A 0 A_StopSound TNT1 A 0 A_SetScale (1.0) STSP BCDEFGH 2 Bright Stop

Class Hierarchy

Classes defined in \DEC_WEPS