File
- Defined in \DEC_ITEM
Flags
Properties
bouncecount | 2 |
bouncetype | "Doom" |
damage | 60 |
gravity | 1 |
height | 8 |
radius | 8 |
reactiontime | 50 |
scale | 0.75 |
seesound | "THROWGRN" |
speed | 16 |
States
Spawn:
TNT1 A 0 A_CountDown
POWG BCDEFGHI 3 bright //A_SpawnItemEX("GrenadeSmoke",0,0,0,0,0,0,0,2)
loop
Death:
POWG J 3 bright
TNT1 A 0 A_SpawnItemEx("POWExplosion")
POWG J 6 bright
stop