File
- Defined in \DEC_BOSS
Flags
Properties
//$category | MiniBosses |
activesound | "POEIDLE" |
alpha | 0.5 |
deathsound | "POEDED" |
fastspeed | 15 |
health | 1000 |
height | 56 |
mass | 400 |
meleerange | 78 |
obituary | "%o needed an exorcist." |
painchance | 256 |
painsound | "POEPAIN" |
radius | 31 |
renderstyle | Translucent |
scale | 0.5 |
seesound | "POESEE" |
speed | 10 |
translation | "112:127=180:191" |
States
Spawn:
TNT1 A 3 A_Wander
TNT1 A 0 A_SetInvulnerable
TNT1 A 0 A_UnsetSolid
TNT1 A 0 A_SetTranslucent(0.0)
TNT1 A 0 A_SpawnItemEx ("PoeSparkleRed", random(-30, 30), random(-30, 30), random(0, 5), 0, 0, frandom(0.5,1), 0, 0, 0)
TNT1 A 0 A_SpawnItemEx ("PoeSparkleRed", random(-30, 30), random(-30, 30), random(0, 5), 0, 0, frandom(0.5,1), 0, 0, 0)
TNT1 A 0 A_LookEx(LOF_NOSOUNDCHECK, 0, 512, 0, 0, "Spawning")
Loop
Class Hierarchy
Classes defined in \DEC_BOSS
- Afrit
- AfritBall
- AfritBallStrong
- Comet
- CometTail
- CometDeathGlow
- CometDeath
- OrbitCometTail
- HellFire
- HellFire1
- HellFire2
- Anubeast
- SnakeBall
- SnakeTail
- SnakeTail2
- SnakeTail3
- SnakeTail4
- SnakeTail5
- SnakeTail6
- SnakeTail7
- SnakeTail8
- SnakeTail9
- SnakeTail10
- AnuBall
- SnakeBallBig
- SnakeTailBig
- SnakeTailBig2
- SnakeTailBig3
- SnakeTailBig4
- SnakeTailBig5
- SnakeTailBig6
- SnakeTailBig7
- SnakeTailBig8
- SnakeTailBig9
- SnakeTailBig10
- FleshSpore
- FleshSporeTentacleUp
- FleshSporeTentacleDown
- SporeTentacleBall
- SporeEyeBall
- DeepOne
- DeepOneBall
- DeepOneWaterSpawner
- DeepOneWater
- Poe_Green
- Poe_Blue
- Poe_Red
- Poe_Orange
- PoeSparkleBlue
- PoeSparkleGreen
- PoeSparkleRed
- PoeSparkleOrange
- FallenKnight
- HellsFuryBall
- SoulHarvesterBall
- HellsFurySkull
- SoulBallTrail
- HellsFuryHand
- Drt1
- Drt2
- Drt3
- Frostfiend
- FrostFiendBall
- FrostFiendFlame
- FrostFiendIcicle
- Azazel
- SatyrLordMissile1
- SLM1Trail
- SatyrLordMissile2
- SLM2Trail
- SatyrLordMissileDual1Fake
- SatyrLordMissileDual1Real
- SLMD1RTrail
- SatyrLordMissileDual2Fake
- SatyrLordMissileDual2Real
- SLMD2RTrail
- Cybruiser
- BruiserMissile
- BruiserMissileHoming
- Archvile_Boss
- ArchvileBall
- ArchHellion
- Cyberdemon_Boss
- DraDamage
- DracFloorDamage
- CyberMissile
- CyberMissileHoming
- Sin_Boss
- CustomBossEye
- SpawnShotFast
- SkullTeleport
- IconFireBallShot
- IconFlame
- Arachnaurum
- flameshot