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Poe_Orange
 

File

Flags

Properties

//$categoryMiniBosses
activesound"POEIDLE"
alpha0.5
deathsound"POEDED"
fastspeed15
health1000
height56
mass400
meleerange78
obituary"%o needed an exorcist."
painchance256
painsound"POEPAIN"
radius31
renderstyleTranslucent
scale0.5
seesound"POESEE"
speed10
translation"112:127=64:79"

States

Spawn: TNT1 A 3 A_Wander TNT1 A 0 A_SetInvulnerable TNT1 A 0 A_UnsetSolid TNT1 A 0 A_SetTranslucent(0.0) TNT1 A 0 A_SpawnItemEx ("PoeSparkleOrange", random(-30, 30), random(-30, 30), random(0, 5), 0, 0, frandom(0.5,1), 0, 0, 0) TNT1 A 0 A_SpawnItemEx ("PoeSparkleOrange", random(-30, 30), random(-30, 30), random(0, 5), 0, 0, frandom(0.5,1), 0, 0, 0) TNT1 A 0 A_LookEx(LOF_NOSOUNDCHECK, 0, 512, 0, 0, "Spawning") Loop

Class Hierarchy

Classes defined in \DEC_BOSS