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GSTorch_Small_Yel
 

File

Flags

Properties

//$categoryGS2_Lights
height68
projectilepassheight-16
radius16

States

Spawn: TNT1 A 0 A_JumpIf(waterlevel >= 2, "SpawnUnlit") GST5 ABCD 4 Bright Loop SpawnUnlit: TNT1 A 0 A_JumpIf(waterlevel <= 1, "Spawn") GST5 E 4 Loop

Class Hierarchy

Classes defined in \DEC_PROP