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FloorFogCloud_V2
 

File

Flags

Properties

alpha0.25
height1
radius1
renderstyleadd
speed0

States

Spawn: TNT1 A 0 TNT1 A 0 A_SetScale(fRandom(0.8,1)) TNT1 A 0 A_Jump(256,1,2,3,4) GSFG BBBB 0 A_Jump(256,"Coolness") Coolness: "----" BBBBBBBBBBBBBBBBBBBB 10 A_FadeIn(0.002) "----" B 0 A_Jump(256,0,1,2,3,4,5,6,7,8,9,10,11,12,13) "----" BBBBBBBBBBBBBB 4 "----" BBBBBBBBBBBBBBBBBBBB 10 A_FadeOut(0.002) "----" A 0 A_Jump(256,0,1,2,3,4,5,6,7,8,9,10,11,12,13) GSFG BBBBBBBBBBBBBB 4 loop

Class Hierarchy

Classes defined in \DEC_GFX