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Final_CyberDemon
 

File

Flags

Properties

//$categoryCutscene

States

Spawn: GSCY D 8 Loop HeadTurn: GSCY E 8 Loop BodyTurn: GSCY FGH 8 Front: GSCY I 8 Loop Laugh: GSCY AB 8 Loop InvisibleState: BLNK A 1 Loop

Class Hierarchy

Classes defined in \DEC_VIP2