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CometDoomImpBall
 

File

Flags

Properties

alpha1
damage3
deathsound"imp/shotx"
fastspeed30
height8
radius6
renderstyleAdd
seesound"imp/attack"
speed25
translation"168:191=160:167"

States

Spawn: BAL1 AB 4 Bright Loop Death: BAL1 CDE 6 Bright Stop

Class Hierarchy

Classes defined in \DEC_ALTG