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Babel_SkullFogSky
 

File

Flags

Properties

//$categoryGsHell
alpha0.3
renderstyleAdd
scale0.5

States

Spawn: //TNT1 A 0 A_Jump(128,"Spawn2") HFOG A -1 Stop //Spawn2: // CVFG B -1 // Stop

Class Hierarchy

Classes defined in \DEC_PROP