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TreeBlood
 

File

Flags

Properties

alpha1.0
height1
radius1
renderstyleAdd
scale0.09
speed0

States

Spawn: TNT1 AAA 0 A_CustomMissile ("BrownCloudSmall", 2, 0, random (0, 360), 2, random (0, 360)) TNT1 AA 0 A_CustomMissile ("WoodParticleTIny", 2, 0, random (0, 360), 2, random (0, 360)) TNT1 A 0 A_SpawnItem("Ricochet") Stop

Class Hierarchy

Classes defined in \things\NATURAL.txt