<
 
StealthArchvile
 

File

Flags

Properties

activesound"vile/active"
alpha0
deathsound"vile/death"
health700
height56
mass500
maxtargetrange896
meleesound"vile/stop"
obituary"$OB_STEALTHVILE"
painchance10
painsound"vile/pain"
radius20
renderstyle"Translucent"
seesound"vile/sight"
speed15
tag"$FN_ARCH"

States

Class Hierarchy

Classes defined in \stealthmonsters.txt