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ShotgunCasing
 

File

Flags

Properties

bouncefactor0.3
height12
mass1
radius9
scale0.15
seesound"weapons/shelldrop"
speed6

States

Spawn: CAS2 ABCDEFGHABCDEFGHABCDEFGHABCDEFGH 3 Stop Death: TNT1 A 0 TNT1 A 0 A_Jump(256,"Rest1","Rest2","Rest3","Rest4","Rest5","Rest6","Rest7","Rest8") Rest1: CAS2 I 1 Goto Lying Rest2: CAS2 J 1 Goto Lying Rest3: CAS2 K 1 Goto Lying Rest4: CAS2 L 1 Goto Lying Rest5: CAS2 M 1 Goto Lying Rest6: CAS2 I 1 Goto Lying Rest7: CAS2 J 1 Goto Lying Rest8: CAS2 K 1 Goto Lying

Class Hierarchy

Classes defined in \effects\BDCASING.txt