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PlasmaParticleSpawner
 

File

Flags

Properties

alpha0.95
renderstyleAdd
scale1.1

States

Spawn: TNT1 AAAA 0 A_SpawnItemEx("PlasmaParticle", 0, 0, 14, (0.1)*Random(10, 40), 0, (0.1)*Random(-40, 40), Random(0, 360), 128) TNT1 AAAA 0 A_CustomMissile ("MiniSmoke", 32, 0, random (0, 360), 2, random (0, 360)) TNT1 A 1 Stop

Class Hierarchy

Classes defined in \effects\PARTICLES.txt