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MastermindStep
 

File

Flags

Properties

alpha0.75
damage50
damagetypeStomp
decal"Cracks"
gravity2.0
health5
height32
meleedamage0
obituary"%o has stepped by a Mastermind."
radius32
renderstyletranslucent
scale0.4
speed0

States

Spawn: TNT1 AAA 0 A_CustomMissile ("ExplosionSMoke", 0, 0, random (0, 360), 2, random (0, 360)) TNT1 A 0 A_Explode(300, 50, 0) TNT1 A 1 Stop

Class Hierarchy

Classes defined in \monsters\Mastermind.txt